DrBearhands’ writings
Blog posts
Tutorials
WebGL in Idris2
- 1: Hello triangle, first thoughts
- 2: Some animation
- 3: Preliminary performance test
- 4: Troubles with linearity
- 5: Linearity continued
- 6: Bye IO monad, hello GL monad
- 7: Short code quality update
- 8: Baby’s first dependent type
- 9: Ensuring uniforms belong to bound program
- 10: Implicit arguments & monad transformers
- 11: No linearity with monadic errors (for now)
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